Soundametric Food
Soundametric food aims to explore and investigate the sounds generated when eating, looking for the existence of some type of pattern between the sounds and flavors of food. Use the data obtained to generate a gastronomic experience and subsequently the different objects for it.
For its development, this project was divided into three work blocks. The first was the obtaining of data, the second was the analysis of that data and, finally, the use of the information obtained as a vehicle in the formalization.
Final degree project
Nomination in the Ei! awards by ELISAVA
Featured in:
Food Design Fest 2021
Foodture 2021
Food Design Day 2021
1
An experiment was carried out in which the sounds generated by different people were recorded while they ate food samples with various textures and the four basic flavors (sour, bitter, sweet and salty).
3
Third and finally, with the information obtained, an experience was generated in which users chose food through sound. In addition, an algorithm was generated that transformed these sounds into shapes for food and dishes.
1
An experiment was carried out in which the sounds generated by different people were recorded while they ate food samples with various textures and the four basic flavors (sour, bitter, sweet and salty).
2
The analysis of this data was carried out by creating a computer program that allowed us to decompose and graphically represent the sounds recorded in the previous phase in order to find differences on a graphic medium.